// filename: EmotionDialog.cpp
// author: enic
// date: 2015-11-05

#pragma once

#include "EmotionDialog.h"

namespace DuiLib
{
	DUI_BEGIN_MESSAGE_MAP(EmotionDialog, WindowImplBase)
		//DUI_ON_MSGTYPE(DUI_MSGTYPE_WINDOWINIT, OnWindowInitialized)
		//DUI_ON_MSGTYPE(DUI_MSGTYPE_CLICK,OnClick)
		//DUI_ON_MSGTYPE(DUI_MSGTYPE_TEXTCHANGED,OnTextChanged)
	DUI_END_MESSAGE_MAP()

	EmotionDialog::EmotionDialog()
	{
	}

	EmotionDialog::~EmotionDialog()
	{
	}

	LPCTSTR EmotionDialog::GetWindowClassName() const
	{
		return _T("UIEmotion");
	}

	CDuiString EmotionDialog::GetSkinFile()
	{
		return _T("QSBFace.xml");
	}

	UINT EmotionDialog::GetClassStyle() const
	{
		return UI_CLASSSTYLE_FRAME | CS_DBLCLKS;
	}

	CDuiString EmotionDialog::GetSkinFolder()
	{
		return _T("");
	}

	CControlUI* EmotionDialog::CreateControl(LPCTSTR pstrClass)
	{
		return NULL;
	}

	void EmotionDialog::InitWindow()
	{
	}

	void EmotionDialog::OnFinalMessage(HWND hWnd)
	{
	}


}


